Do you want to make your own game?
Open2Study had opened a course on 'Concepts in Game Development' to explore key ideas in game design, programming, architecture, game engines, player experience and game.
Course is available now.
Here we will cover the following topics:
Here we will cover the following topics:
1. Essentials of game design.
- It's all about the game.
- The game designer.
- Game design elements.
- Game flow and screens.
- The Rules of Game.
- Entities, States and Interactions.
- Game Development stages.
- Developing the Agile way.
- From design to code.
- Game loop.
- Programming.
- Keeping code organized.
- Modularity, composition and encapsulation.
- Messages and data-driven games.
- The life of graphs.
- Simple game architecture.
- Heavy-weight game engines.
- Adding feature, one by one.
- Enforcing the rules of game.
- Game balance, fairness and player bias.
- Physics for game.
- Avoiding work.
- Sprites and game objects.
- Events and messages.
- Working concurrently.
- Adding life.
- Agent AI models.
- States machines and decisions.
- Goal Oriented Behavior.
- Steering.
- Deciding where to go.
- Group steering behavior.
- Getting for A to B.
- Putting it together.
Course ends on 23/12/2014.
Certificates are available.
Hurry!!!!
REGISTER:CLICK HERE
In order to receive Certificate of Completion, the student must average a score of 60% across the four tests.
ALL THE BEST!
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